Oblivion mod dating 2016 band black dating lip

04-Sep-2016 22:39

In a life, men, as a rule, start to get acquainted with women the first, therefore it is possible, right at the beginning, at connection a fashion, to suggest the player to pass the small test which would define beauty of the female character.

BTW Does anybody have an idea of some ways of interacting with kids to void them being purely "cosmetic" addition. The example of this is when you take your kid to church and use dialog to explane to him "This is the church. After that the kid will find church, use some AI and return home without problems. I do not know, whether you will understand my bad English, but I will try.

And from the parent's answers they'll decide to became a warrior or a priest or a thief... Both markers (public and home) are putted manually in the location (through dialog options). Neeshka isn't a CM companion but as I know the only companion working fine even without the way, in ' Companion Hilda' there is a script that puts home marker automatically in vanilla Oblivion towns.

She has some packages to spend her daytime in the public locations talking with other NPCs and eating in the taverns.

I will add some other features as well, like prostitution. It can be set some AI package where you use radius for wandering around and doing other things and later returning to "marked place". About this school thing, the location of the school suppose to be set beforehand (with xmarker).

If it all goes as planed, dialogs will be fully voiced (in English). At example boys can fight other boys with wooden swords etc... That means you need to do it manualy, which can be done only in vanilla oblivion (it's way too much work to make it compatible with every mod and expansion out there).

BTW Does anybody have an idea of some ways of interacting with kids to void them being purely "cosmetic" addition. The example of this is when you take your kid to church and use dialog to explane to him "This is the church. After that the kid will find church, use some AI and return home without problems. I do not know, whether you will understand my bad English, but I will try. And from the parent's answers they'll decide to became a warrior or a priest or a thief... Both markers (public and home) are putted manually in the location (through dialog options). Neeshka isn't a CM companion but as I know the only companion working fine even without the way, in ' Companion Hilda' there is a script that puts home marker automatically in vanilla Oblivion towns. She has some packages to spend her daytime in the public locations talking with other NPCs and eating in the taverns.I will add some other features as well, like prostitution. It can be set some AI package where you use radius for wandering around and doing other things and later returning to "marked place". About this school thing, the location of the school suppose to be set beforehand (with xmarker).If it all goes as planed, dialogs will be fully voiced (in English). At example boys can fight other boys with wooden swords etc... That means you need to do it manualy, which can be done only in vanilla oblivion (it's way too much work to make it compatible with every mod and expansion out there).I know there are romance mods but are there any mods that allow you to marry a NPC?